04 Mar, 2019

Dota 2 Update 7.21c Out Now; Still No Sight Of Mars

With the entire community desperately waiting for Valve to finally release its newest hero, Mars, the developers are here with a new update for Dota 2 but not the one we have been waiting for. We say this because Valve has just released a new gameplay update for the game, bringing forward a number of new gameplay changes and balances. Now, we understand that this is not the update which releases Mars but this update was much needed as it finally puts an end to the game’s ongoing meta cancer.

Dota 2 Update 7.21c

According to the developers, the new Dota 2 Update 7.21c features a number of very important hero nerfs and buffs which are set to prepare the community for the upcoming major update which will finally introduce Mars. So, for those of you who have been complaining about the Viper and Kunkka cancer, this is the update you have been waiting for as this cancer has finally been dealt with. Check out the complete patch notes for the update down below:

General

  • XP earned when being denied increased from 30% to 35%

Items

  • Drum Of Endurance
    • Recipe cost increased from 500 to 600
  • Hand Of Midas
    • Gold bonus reduced from 180 to 160

Heroes

  • Abaddon
    • Mist Coil
      • Mist Coil damage/heal increased from 100/150/200/250 to 120/165/210/255
  • Alchemist
    • Acid Spray
      • Acid Spray radius increased from 400/475/550/625 to 475/525/575/625
  • Ancient Apparition
    • Intelligence gain increased from 3 to 3.4
    • Ice Blast
      • Ice Blast duration increased from 9/10/11 to 10/11/12
  • Bounty Hunter
    • Agility gain reduced from 3.1 to 2.6
  • Broodmother
    • Agility gain increased from 2.5 to 2.8
    • Talents
      • Level 15 Talent increased from +15 Agility to +20
  • Chen
    • Divine Favor
      • Divine Favor bonus damage reduced from 12/24/36/48 to 8/16/24/32
      • Divine Favor non-hero damage multiplier increased from 2x to 3x
  • Death Prophet
    • Silence
      • Silence cast point reduced from 0.5 to 0.4
    • Crypt Swarm
      • Crypt Swarm manacost reduced from 105/120/140/165 to 85/110/135/160
    • Talents
      • Level 15 Talent increased from +150 Cast Range to +175
  • Elder Titan
    • Astral Spirit
      • Astral Spirit bonus damage from creeps reduced from 6/9/12/15 to 3/7/11/15
  • Enchantress
    • Impetus
      • Impetus damage increased from 16/20/24% to 16/22/28%
  • Juggernaut
    • Healing Ward
      • Healing Ward movement speed reduced from 400 to 350
  • Kunkka
    • Tidebringer
      • Tidebringer no longer provides a bonus on denies
  • Lifestealer
    • Strength gain reduced from 3.2 to 2.9
  • Lina
    • Talents
      • Level 20 Talent increased from +25/2% Fiery Soul Per Stack to +30/2%
      • Level 20 Talent increased from +12% Spell Amplification to +14%
  • Luna
    • Eclipse
      • Eclipse max beams increased from 5/8/11 to 6/9/12
  • Lycan
    • Strength gain reduced from 3.8 to 3.4
  • Medusa
    • Intelligence gain increased from 2.1 to 2.6
  • Meepo
    • Agility increased from 23 + 1.6 to 24 + 1.8
    • Strength gain increased from 1.6 to 1.8
  • Mirana
    • Intelligence increased from 17 + 1.7 to 19 + 1.9
  • Monkey King
    • Mischief
      • Mischief now makes you immune to damage briefly, rather than invulnerable
  • Morphling
    • Strength gain increased from 2.6 to 3.0
  • Nature’s Prophet
    • Nature’s Call
      • Nature’s Call treant damage reduced from 36 to 27/30/33/36
  • Pangolier
    • Lucky Shot
      • Lucky Shot no longer triggers off of Pangolier illusions
      • Lucky Shot slow reduced from 40% to 35%
  • Phantom Assassin
    • Agility gain reduced from 3.7 to 3.4
  • Phantom Lancer
    • Phantom Rush
      • Phantom Rush bonus agility increased from 9/18/27/36 to 11/22/33/44
  • Queen Of Pain
    • Base intelligence increased by 3 (base damage unchanged)
    • Sonic Wave
      • Sonic Wave damage increased from 320/410/500 to 340/430/520
  • Riki
    • Base movement speed increased by 5
  • Sand King
    • Base intelligence increased by 3
  • Shadow Fiend
    • Base strength increased by 2
  • Shadow Shaman
    • Shackles
      • Shackles cooldown increased from 10 to 16/14/12/10
  • Sniper
    • Headshot
      • Headshot damage increased from 20/50/80/110 to 30/60/90/120
    • Shrapnel
      • Shrapnel charge replenish rate improved from 55 to 50
  • Spirit Breaker
    • Base health regen increased by 0.75
  • Storm Spirit
    • Electric Vortex
      • Electric Vortex no longer slows your hero
  • Sven
    • Strength gain reduced from 3.5 to 3.2
  • Techies
    • Remote Mines
      • Remote Mines cooldown reduced from 10 to 8
  • Templar Assassin
    • Agility gain increased from 2.6 to 2.8
    • Refraction
      • Refraction bonus damage increased from 20/40/60/80 to 25/50/75/100
  • Tidehunter
    • Strength gain reduced from 3.8 to 3.5
  • Troll Warlord
    • Talents
      • Level 20 talent reduced from +50 damage to +40
  • Ursa
    • Movement speed reduced by 5
  • Viper
    • Agility gain reduced from 3.3 to 2.8
    • Nethertoxin
      • Nethertoxin aoe damage no longer stacks with itself
      • Nethertoxin manacost increased from 75 to 70/80/90/100
    • Poison Attack
      • Poison Attack slow reduced from 25/30/35/40% to 10/20/30/40%
  • Windranger
    • Shackleshot
      • Shackleshot cooldown reduced from 18/16/14/12 to 16/14/12/10
    • Focus Fire
      • Focus Fire attack speed increased from 400 to 425

That is it for now but stay tuned as more updates are going to be bringing you more details soon as the Mars update is coming very soon. However, while you wait, comment below and let us know what you think of the Dota 2 update. Do you think these changes were needed?

Author

Dota 2 Update 7.21c Out Now; Still No Sight Of Mars
Dani

Unlike Professional Dota 2 players, Dani is toxic, aggressive and has zero gaming sense. But, his timely puns make up for everything. He has been playing Dota 2 since it was in its early access stage. And when he’s not, he spends his time writing about it. Follow me on Twitter @DaniAlamKhan

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