Call of Duty: WW2 Update Makes Quick Scoping Harder
Quick Scoping has been a part of the Call of Duty franchise since the very beginning. Though the entire community is divided over whether they love or hate this feature, it is still considered as one of the most popular features of the game. However, with Activision rolling out a new update for it’s most recent title, Call of Duty: WW2, the love for this feature seems to weaken.
The latest playlist update for #CODWWII is here and it brings changes to ADS👍🏼 PLUS #2XP, #2DivisionXP, #2WeaponXP until Monday, February 26th at 10AM PT! https://t.co/qq00dM3OJi pic.twitter.com/zNj95A6oAp
— Call of Duty (@CallOfDutyUnite) February 23, 2018
Activision and Sledgehammer Games are here with a brand new update for Call of Duty: WW2 which focuses on bringing in changes to the ADS (Aiming Down Sights). According to the official patch notes for the update, a number of different weapons are receiving nerfs and buffs, making them much better while making others notably worse.
However, the biggest hit from this update comes to the players who love quick scoping. The developers have added in ADS nerfs for both Kar98k and M1903. Though the developers state the changes are quite minor, we believe the end result will be quite massive as Quick Scoping requires expert precision and practice. Hence, this slight change could be enough to break this controversial feature.
For more information on the entire patch notes for the all-new update for Call of Duty: WW2, check out the list below:
ADS Transition Times Changes:
- Buffed base ADS times and buffed ADS in from sprint times (ADS sprint out times match ADS from sprint times)
- Buffed base ADS transition times, but not ADS from sprint times/ADS sprint out times, in an effort to maintain a difference between the SMG and AR class play styles
Snipers: Kar98k and M1903
- Nerfed ADS transition times (a slight quick scoping nerf)
- Buffed base ADS times
Note: Base ADS times for SMGs are faster than Rifles, and Rifles are faster than LMGs. In other words, there is now more of a distinction between class play styles.
- Buffed recoil in an effort to have a more competitive SMG on par with the PPSh-41
- Nerfed fire rate so that the damage output is more in line with other weapons in its class
- Buffed recoil in an effort to make it more manageable to shoot down range and give a better contrast to the M1 Garand
- Nerfed hip spread to match the M1 Garand’s in an effort to decrease the ability to kill opponents at closer ranges quickly
- Buffed fire rate in an effort to make it a more competitive choice amongst the other rifles (still slightly slower than the Gewehr 43)
- Buffed fire rate in an effort to make it a more competitive choice amongst the other rifles (still slightly faster than M1A1)
- Buffed recoil (closer to that of M1A1)
- Buffed clip size to be 12 rounds per clip instead of 10
M30 Luftwaffe Drilling
- Buffed damage per pellet to be on par with the recent Sawed-Off Shotgun changes so that this shotgun now has a more automatic 2-shot kill and a slightly more forgiving one-shot kill
- Buffed shotgun damage range, so that it’s now more feasible to finish off an opponent who didn’t die from a rifle bullet
- Buffed ADS spread to allow for greater accuracy when shooting enemies that are outside of the obvious shotgun range (while ADS)
- Buffed clip size to be 8 shots per clip instead of 6 in an effort to allow players to have more success with this weapon
- Nerfed ADS spread to be on par with other shotguns (besides the M30)
That is it for now. Do stay tuned for more details regarding future Call of Duty: WW2 updates. In the meantime, if you are coming across lag and ping related issues in COD: WW2, navigate to our fix guide to get rid of these problems.